Gerosha

Inspiration
When the town was first given a name, it was considered that "Gerosha" would be a good name for an "any town." In the 1992 X-Men animated series, there was an island defined as "Genosha," based on the one originally written about by Chris Claremont at Marvel. The Dozerfleet founder spent a few years of his early life living in real-life Kenosha. Words like "germ," "geriatric," and "Gerswhin" went through the Dozerfleet founder's mind in May of 2005 as well, when thinking of names for the city that Stan and Shalia founded. A name for the city was deemed necessary, as Stan and Shalia's adventures were starting to be defined but lacked a setting. Earth-G2 established the basic characters, but did not define which city or state the events happened in. Based on some brief images of scenery in Indiana, the Dozerfleet founder decided that the geography of BrineyFjord.sc4 right before the bridge and fjord part on its western(?) edge resembled Indiana most. Southern Indiana was therefore determined to be the "magical place" that the BrineyFjord.sc4 file represented.

Design
Gerosha as a town was initially generated using the same map that was used for Craterville: the Briney Fjord map that came with The Sims 2. This pattern remained consistent even with Despair Gerosha Ciem. For the Classic Gerosha version, it is likely that Crystal Springs was used instead. Dirbine was made initially as a set of stages within Gerosha. Later, it was defined with the Downtown neighborhood that came with Nightlife, as well as a campus map that came with University.

Comprehensive Gerosha changed things around, with Gerosha being defined as having been built atop the remains of Boonville, which was destroyed in the alternate history that is the Gerosha multiverse. Gerosha's map is defined as being Boonville's, map, with actual locations in Boonville serving a purpose in the story. Erin's house was modeled after a real house in Boonville, for example. However, Sims 3 concept art has been all over several maps in terms of where to depict events. Much of early concept art for Ciem: Vigilante Centipede was made using the Twinbrook neighborhood; though Appaloosa Plains and Bridgeport was also used heavily. As of the Cataclysmic Gerosha narrative, concept art for Sodality has utilized Appaloosa Plains, Bridgeport, and Sunset Valley most extensively. Sunset Valley typically is used for Gerosha itself, with most major downtown areas being represented with Bridgeport. Regime-demolished Gerosha required several hours and numerous mods from The 13th Sim to depict in concept art as being a place of total ruin.